A Vistani Tiefling Warlock


Moirae is a Warlock who has formed a Star Pact with Ulban The Messanger, comet of the void.

Vistani Seer [Vistani Bloodline]
Prerequisite: Vistani Heritage
Benefit: You can master and perform divination and scrying rituals as though you had the Ritual Caster feat. Once per day, you can ignore the component cost of a divination or scrying ritual you have mastered of your level or lower.

Tiefling, Warlock

Eldritch Blast: Eldritch Blast Charisma

Eldritch Pact: Star Pact

Background: Seer (+2 to Arcana)

Str 8, Con 16, Dex 10, Int 14, Wis 12, Cha 18.

Str 8, Con 16, Dex 10, Int 12, Wis 12, Cha 16.

AC: 15 Fort: 14 Reflex: 14 Will: 16
HP: 33 Surges: 9 Surge Value: 8

Religion +8, Bluff +12, Insight +7, Arcana +10

Acrobatics +1, Diplomacy +5, Dungeoneering +2, Endurance +4, Heal +2, History +3, Intimidate +5, Nature +2, Perception +2, Stealth +3, Streetwise +5, Thievery +1, Athletics

Feat User Choice: Vistani Heritage
Level 1: Wrathful Magic
Level 2: Sacrifice to Caiphon

Eldritch Blast: Eldritch Blast
Warlock encounter 1: Glow of Ulban
Warlock daily 1: Crown of Stars
Warlock utility 2: Ethereal Stride

Adventurer’s Kit, Trail Rations (10), Leather Armor, Rod of Blasting +1, Vistani Eye Amulet +1


“Life on the unending trail can be cold and hard. But we have it better than the lions at your zoo or the peasants in your fields.” —Ludjeta Violca, Vistani matriarch

The Tribe was probably not as alert as it should have been. The traveling group of Vistani, containing crafts-people, acrobats, Bards, musicians, seers, entertainers, and outcasts, were camped a few miles away from Winterhaven deep into a night of reveling that typically precedes the “splitting.” This is an event where new elders are selected and the Tribe splits in two traveling in different directions so they do not compete for resources. That, coupled with the fact that the Kobolds that attacked were better organized and were wearing better gear than usual, gave the Kobolds the upper hand. At some early point in the fighting Moirae, the fortune-teller for the Vistani, was knocked unconscious; that may have been the only thing that saved her life. The Kobold raiders must have mistook her for dead and left her body to lie in the wreckage. When she came to the next morning, Moirae made her way to Winterhaven with the few other survivors to make arrangements to inter their dead.

The villagers took pity on her and the other Travelers and she soon found lodgings at the Inn. That was a week ago, and what was once honest concern now seems to be shifting toward a different sort. Moirae hears whispers occasionally when the noise in the common room rises high enough for people to assume you can’t hear them. Tieflings are very rare in Winterhaven, and Moirae’s devilish appearance sets her apart much more than any other stranger. The legacy of the deals her forgotten ancestors made for power come before her, and as a result, her reputation is tarnished far more than it ever would have been for being one of The Tribe.

She withdraws to her room, unwilling to be a third party to all the conversation taking place about her and the other Travelers. Moirae is without family and direction. She feels lost and incredibly guilty about the fact that she does have some skills to predict the future and did not see the attack on her people coming. Out of grief and desperation, she goes into a deep meditation reaching out to the powers that give her access to glimpses of the future. She has never done this before and has not really ever bothered to deepen this connection or learn more about it.

On the third straight day of her ritual, her mind is suddenly flooded with horrifying images. It takes sheer will to continue to watch the movie playing in her head and not pull back from it, but she forces herself to stick with it until she can make some sense of the images she sees. She learns that the entity feeding her these images is Ulban, The Messenger, a glowing comet out in the shockingly empty vastness of space. The message it brings is grim indeed. She sees scenes that are almost like a world apocalypse. A gaunt human in dark robes with obsidian ram’s horns curling out from his skull; a wave of darkness and death spilling out from a mountain range ringed in constant storms; ancient armies of undead and demonkin marching anew in endless conquest.

Through it all, a constant refrain; these visions are of an unrealized future that will come true should events continue on their course. Ulban is alive, a sentient being of power traveling outside time and space, and his planning spans across those infinite reaches. He wishes to halt the advance of that ancient army, and has chosen Moirae as his agent in this time and this place. Great power is hers, power enough to avert this future, he promises, if she will serve him. Moirae accepts and a great rush of knowledge fills her mind; star charts, motions of the planets and above all connections to vast sources of limitless energy.

After this vision, Moirae passes out. She is brought to consciousness a day later by a voice coming in through her window. It is the voice of a town crier hired by Venjin to assemble an adventuring party. She decides that this is a sign of her new path and that she must learn more about her gifts and how to use them more effectively.


Keep on the Shadowfell -- Remixed stacey108